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Gremlin Conjurer

(image)

Gremlin conjurers are regarded as full members of the colony council, having listened to decision making for many decades. Conjurers have achieved the basic mastery of their spatial and temporal powers and are allowed to voice an opinion during council meetings. Through their increased magical prowess, conjurers typically live for many centuries and are allowed a subordinate role in leading the colony. Gremlins rarely become conjurers before aging one hundred years.

Bijzonderheden: Deze eenheid kan met een beurt teleporteren tussen twee lege bevriende dorpen.

Promoveert van: Gremlin Adept
Promoveert tot: Gremlin Sorcerer
Prijs: 85
HP: 46
Zetten: 6
XP: 180
Rang: 3
Alliantie: neutraal
IDstrn_gremlin_conjurer
Vermogens: teleportatie
(image)wand
stomp
6 - 2
dichtbij
(image)force shove
stomp
10 - 4
afstand
magisch
(image)temporal rift
mysterieus
13 - 3
afstand
magisch
(image)spatial fissure
puntig
9 - 5
afstand
magisch
Weerstanden:
scherp30%
puntig30%
stomp30%
vuur0%
kou-10%
mysterieus-20%
TerreinZettenVerdediging
Bergen270%
Bevroren240%
Bos160%
Diep water9920%
Dorp170%
Grot140%
Heuvels160%
Kasteel170%
Kustrif240%
Moeras240%
Onbegaanbaar9990%
Onbegaanbaar9920%
Ondiep water240%
Paddenstoelenveld160%
Vlak150%
Zand150%