Wesnoth logo
Wesnoth Units database

Gordon Freeman
Maga

(image) (image)

In olden times, the Freemen were a guild of architects who contstructed cities and streets. But they have since grown into the architects of a nation. This brotherhood takes the best and brightest men of society and carves them into the leaders of tomorrow, using a series of secret rituals and tests of will, called Degrees.

Many of the most influential politicians in the Capitol District are Freemen themselves; their signs and symbols adorn the layout of the city. Anti-federal skeptics believe that this is so pervasive that the Brotherhood of the Freemen practically acts as a shadow government that need not answer to the people, a stabilizing authoritarian hand should the experiment of democracy waver.

Special Notes: Being the urbanites that they are, considering that political influence doesn't work so well on trees, Freemen are best utilized defending villages or forts, with their defense taking a hit in rural areas. They can also be upgraded into leader units, though they can't be upgraded back.

Notas Especiales: La unidad tiene ataques mágicos, que siempre tienen una alta probabilidad de golpear a un oponente.

Procede de:
Se convierte en:
Coste: 18
PV: 30
Movimiento: 5
PX: 55
Level: 1
Alineamiento: legal
IDFreeman
Habilidades:
(image)secret handshake
de impacto
3 - 3
cuerpo a cuerpo
(image)signs
arcano
6 - 3
a distancia
mágico
Resistencias:
de corte100%
de penetración100%
de impacto100%
de fuego100%
de frío100%
arcano100%
TerrenoCoste de movimientoDefensa
Abismo-15%
Aguas profundas-15%
Aguas someras-15%
Aldea-70%
Arena-25%
Bosque-45%
Campo de setas-45%
Colinas-45%
Cueva-35%
Montañas-55%
Nieve-15%
Pantano-15%
Pared de cueva-35%
Pradera-35%