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Gordon Freeman
Magierin

(image) (image)

In olden times, the Freemen were a guild of architects who contstructed cities and streets. But they have since grown into the architects of a nation. This brotherhood takes the best and brightest men of society and carves them into the leaders of tomorrow, using a series of secret rituals and tests of will, called Degrees.

Many of the most influential politicians in the Capitol District are Freemen themselves; their signs and symbols adorn the layout of the city. Anti-federal skeptics believe that this is so pervasive that the Brotherhood of the Freemen practically acts as a shadow government that need not answer to the people, a stabilizing authoritarian hand should the experiment of democracy waver.

Special Notes: Being the urbanites that they are, considering that political influence doesn't work so well on trees, Freemen are best utilized defending villages or forts, with their defense taking a hit in rural areas. They can also be upgraded into leader units, though they can't be upgraded back.

Anmerkungen: Diese Einheit verfügt über Angriffe magischer Natur, welche immer eine hohe Trefferwahrscheinlichkeit aufweisen.

Vorherige Stufe:
Nächste Stufe:
Kosten: 18
LP: 30
Bewegungskosten: 5
EP: 55
Level: 1
Tag-/Nachteinfluss: redlich
IDFreeman
Fertigkeiten:
(image)secret handshake
Wucht
3 - 3
Nahkampf
(image)signs
Arkan
6 - 3
Fernkampf
magisch
Resistenzen:
Klinge100%
Stich100%
Wucht100%
Feuer100%
Kälte100%
Arkan100%
GeländeBewegungskostenVerteidigung
Berge-55%
Dorf-70%
Höhle-35%
Höhlenwand-35%
Hügel-45%
Kluft-15%
Pilzhain-45%
Sand-25%
Schnee-15%
Seichtes Wasser-15%
Sumpf-15%
Tiefes Wasser-15%
Wald-45%
Wiese-35%