Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Spies are better than scouts at infiltrating the enemy. In addition to the intelegence they gather, they so havoc where the go in the form of poison. IMPORTANT NOTE: Spies cannot capture villages (though they can hide in enemy villages).
Avanza da: | Scout |
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Avanza come: | |
Costo: | 19 |
PF: | 32 |
Movimento: | 6 |
PE: | 50 |
Level: | 2 |
Allineamento: | caotico |
ID | GPA_Spy |
Abilità: | imboscata, occultamento, agguato notturno |
Sabotage fuoco | 4 - 0 secret | sabotage | |
Veleno esoterico | 6 - 2 secret | poison |
Resistenze: | |
---|---|
lama | -20% |
perfora | -20% |
impatto | 20% |
fuoco | 20% |
freddo | 20% |
esoterico | 20% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 2 | 40% |
Acque profonde | 99 | 40% |
Campo di funghi | 2 | 40% |
Castello | 1 | 80% |
Caverna | 2 | 50% |
Colline | 2 | 70% |
Congelato | 3 | 40% |
Foresta | 1 | 70% |
Impervio | 99 | 0% |
Invalicabile | 99 | 90% |
Montagne | 3 | 70% |
Palude | 2 | 40% |
Pianura | 1 | 60% |
Sabbia | 2 | 50% |
Scogliera | 2 | 50% |
Villaggio | 1 | 80% |