Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
After many years of study, gremlin phaseblades have achieved a greater level of proficiency of wielding both blade and time. However gremlin phaseblade have much to learn in order to complete their training. Gremlin phaseblades must train under a phasemaster for many decades to learn to control the flow of time and blade simultaneously.
Vorherige Stufe: | Gremlin Hacker |
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Nächste Stufe: | Gremlin Phasemaster |
Kosten: | 50 |
LP: | 53 |
Bewegungskosten: | 6 |
EP: | 130 |
Level: | 2 |
Tag-/Nachteinfluss: | neutral |
ID | strn_gremlin_phaseblade |
Fertigkeiten: | Teleportation |
phaseblade Klinge | 4 - 9 Nahkampf |
Resistenzen: | |
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Klinge | 20% |
Stich | 20% |
Wucht | 20% |
Feuer | -10% |
Kälte | -20% |
Arkan | -30% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 70% |
Burg | 1 | 70% |
Dorf | 1 | 70% |
Flachland | 1 | 50% |
Gefroren | 2 | 40% |
Höhle | 1 | 40% |
Hügel | 1 | 60% |
Küstennahes Riff | 2 | 40% |
Pilzhain | 1 | 60% |
Sand | 1 | 50% |
Seichtes Wasser | 2 | 40% |
Sumpf | 2 | 40% |
Tiefes Wasser | 99 | 20% |
Unbegehbar | 99 | 20% |
Unpassierbar | 99 | 90% |
Wald | 1 | 60% |