Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Woses have been said to possess many shapes, all of them tree-like in form, and as they age, to increase in size. Tales tell of woses who resemble trees in this respect as well, towering over the creatures who walk beneath them. This is the greater part of why they are so rarely seen - standing in the slumber which they so often do, a wose of that stature appears to be nothing more than an oddly-shaped tree. Even a careless elf can sometimes be fooled.
Woses are not warriors by any means, but their great strength can easily be turned to violence, should someone manage to raise the ire of these creatures.
Note speciali: Nei boschi, la capacità di imboscata di questa unità la rende invisibile ai nemici a meno che siano immediatamente adiacenti a essa o che riveli la sua presenza attaccando. Questa unità si rigenera, ciò le permette di guarire come se si trovasse sempre in un villaggio.
Avanza da: | dark wose |
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Avanza come: | dark Ancient Wose |
Costo: | 31 |
PF: | 61 |
Movimento: | 4 |
PE: | 100 |
Level: | 2 |
Allineamento: | caotico |
ID | dark_elder_wose |
Abilità: | imboscata, rigenerazione |
crush impatto | 18 - 2 ravvicinato | ||
tear apart impatto | 9 - 3 ravvicinato | furia |
Resistenze: | |
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lama | 0% |
perfora | 60% |
impatto | 40% |
fuoco | -50% |
freddo | 10% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 2 | 20% |
Acque profonde | 99 | 10% |
Campo di funghi | 2 | 30% |
Castello | 1 | 20% |
Caverna | 3 | 20% |
Colline | 2 | 30% |
Congelato | 2 | 20% |
Foresta | 1 | 40% |
Impervio | 99 | 20% |
Invalicabile | 99 | 20% |
Montagne | 3 | 30% |
Palude | 2 | 30% |
Pianura | 1 | 20% |
Sabbia | 2 | 20% |
Scogliera | 2 | 20% |
Villaggio | 1 | 20% |