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Ice Crab

(image)

Some water spirits decide to generate a aura of cold, to freeze their form, and give them a solid body. Crabs are the favored for, because their form is practical for both land, and sea travel, and can fight with spearlike icicles.

Notas Especiais: Esta unidade é capaz de ralentizar ós seus inimigos, reducindo á metade a súa velocidade de movemento e o dano de ataque ata que remate un turno.

Avanza dende: Water Elemental
Avanza a: Ice Shell
Custo: 24
HP: 43
Movemento: 6
XP: 78
Nivel: 2
Aliñación: neutral
IDEOM_Ice_Crab
Habilidades:
(image)icicle
perforación
8 - 3
corpo a corpo
(image)cold aura
frío
3 - 3
a distancia
ralentizar
Resistencias:
folla20%
perforación10%
impacto-20%
lume-50%
frío90%
arcano-10%
TerreoCusto de MovementoDefensa
Area230%
Arrecife costeiro230%
Auga profunda340%
Auga superficial250%
Bosque250%
Braña320%
Castelo160%
Chaira140%
Colonia de cogomelos250%
Conxelado160%
Cova240%
Infranqueable9990%
Intransitable9920%
Montañas360%
Outeiros250%
Vila160%