Campagne |
---|
UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Cannons are primitive compared to modern artillery but there are plenty of them left around from a previous war whereas artillery have only recently started being produced. Thus only experienced crews are granted the newer pieces. The older works are still devastating against massed infantry.
Évolue à partir de : | |
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Évolue en : | Artillery |
Coût : | 18 |
PV : | 44 |
Mouvement: | 4 |
XP : | 42 |
Niveau: | 1 |
Alignement : | loyal |
ID | GPA_Cannon |
Capacités : |
Bombard contondant | 12 - 2 à distance | ||
Crew Defence tranchant | 4 - 2 corps à corps |
Résistances : | |
---|---|
tranchant | 20% |
perforant | 40% |
contondant | 0% |
feu | -20% |
froid | 0% |
sacré | 20% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 3 | 20% |
Château | 1 | 50% |
Collines | 3 | 40% |
Eau peu profonde | 4 | 10% |
Eau profonde | 99 | 10% |
Forêt | 3 | 40% |
Forêt de champignons | 3 | 30% |
Gelé | 3 | 20% |
Impraticable | 99 | 0% |
Infranchissable | 99 | 0% |
Marais | 4 | 10% |
Montagnes | 99 | 50% |
Plat | 1 | 30% |
Récif | 3 | 20% |
Sable | 2 | 20% |
Village | 1 | 50% |