Kampagne |
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EOI NIM IØ T WL Frihed DNG Is DsØs Th WO DSV Tbs UDBS - TFGE |
Era |
Ht S - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Sprog |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Considered an oddity by the wider gremlin community, gremlin Hulks are large and possess great strength. While most gremlins rely upon primarily on their magical powers, hulks depend on their physical might. As hulks age, they grow bigger and stronger while their magical abilities wane. Gremlin hulks are very short lived compared to other gremlins, with lifespans of only a few decades. Despite their low status within gremlin colonies, hulks are essential in defending the colony from invaders. Hulks grow large claws which are useful for ripping foes apart or cleaning the gremlin living quarters.
Specielle bemærkninger: Denne enhed kan teleportere mellem to tomme venligsindede landsbyer hvis den bruger en af dens runder.
Forfremmes fra: | |
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Forfremmes til: | Gremlin Behemoth |
Pris: | 17 |
L: | 36 |
Bevægelse: | 5 |
EP: | 50 |
Level: | 1 |
Sindelag: | neutral |
ID | strn_gremlin_hulk |
Evner: | teleport |
Shred klinge | 8 - 3 nærkamp |
Modstandskræfter: | |
---|---|
klinge | 10% |
stik | 10% |
slag | 10% |
ild | 0% |
kulde | -10% |
magisk | -20% |
Terræn | Bevægelsespris | Forsvar |
---|---|---|
Bakker | 1 | 60% |
Bjerge | 2 | 70% |
Borg | 1 | 70% |
Champignonskov | 1 | 60% |
Dybt vand | 99 | 20% |
Flat | 1 | 50% |
Frozen | 2 | 40% |
Hule | 1 | 40% |
Kyst | 2 | 40% |
Landsby | 1 | 70% |
Lavt vand | 2 | 40% |
Sand | 1 | 50% |
Skov | 1 | 60% |
Sump | 2 | 40% |
Ufremkommelige bjerge | 99 | 90% |
Unwalkable | 99 | 20% |