Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Advances from: | |
---|---|
Advances to: | |
Cost: | 38 |
HP: | 45 |
Movement: | 9 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Chocobone |
Abilities: | submerge |
spear pierce | 9 - 2 melee | charge |
Resistances: | |
---|---|
blade | 10% |
pierce | 30% |
impact | -10% |
fire | -20% |
cold | 60% |
arcane | -50% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 3 | 10% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 2 | 30% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 60% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Swamp | 2 | 30% |
Unwalkable | 99 | 20% |