Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose, or foes be. They are driven only by a malice borne of their empty and tortured existence.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface.
Advances from: | Bone Shooter |
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Advances to: | |
Cost: | 38 |
HP: | 50 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Banebow |
Abilities: | submerge |
dagger blade | 8 - 2 melee | ||
bow pierce | 14 - 3 ranged |
Resistances: | |
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blade | 40% |
pierce | 60% |
impact | -20% |
fire | -20% |
cold | 60% |
arcane | -50% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 3 | 10% |
Forest | 2 | 50% |
Grassland | 1 | 40% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 60% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Snow | 2 | 30% |
Swamp | 2 | 30% |
Village | 1 | 60% |