Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralyzed by the shock of their death, they are cursed to forever haunt the place of their death and relive their final moments over and over and over.
Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Advances from: | |
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Advances to: | |
Cost: | 20 |
HP: | 18 |
Movement: | 7 |
XP: | 30 |
Level: | 1 |
Alignment: | chaotic |
ID | Haunt |
Abilities: |
touch arcane | 4 - 3 melee | drains | |
wail cold | 3 - 3 ranged |
Resistances: | |
---|---|
blade | 50% |
pierce | 50% |
impact | 50% |
fire | 10% |
cold | 70% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 99 | 50% |
Cave Wall | 99 | 50% |
Chasm | 1 | 50% |
Deep Water | 2 | 50% |
Forest | 1 | 50% |
Grassland | 99 | 50% |
Hills | 1 | 50% |
Mountains | 1 | 50% |
Mushroom Grove | 1 | 50% |
Sand | 1 | 50% |
Shallow Water | 2 | 50% |
Snow | 1 | 50% |
Swamp | 1 | 50% |
Village | 1 | 50% |