Level 2
Advances to:
Advance from: Saurian Augur
HP: 29 Cost: 27 Moves: 6 Alignment: chaotic XP: 150
Abilities: heals +4
Certain saurians are seen dressed in arcane regalia and covered head to toe in horrifying, esoteric shapes and markings, both with paint and tattoo. Some suspect them to be visionaries, or oracles amongst their ilk. But whatever 'societal' function they may have, they are undeniably powerful in the strange magics their kind possess, and are beings to be wary of if ever seen. The ranged attacks of this unit are magical, and always have a high chance of hitting an opponent. This unit is capable of basic healing, though it can only delay the effects of poison, not cure them entirely.
Name | Type | Strikes | Range | Special | |
staff | impact | 4-3 | melee | ||
curse | cold | 8-3 | ranged | magical |
blade | -10% |
cold | -20% |
fire | -20% |
arcane | 20% |
impact | -10% |
pierce | 20% |
Terrain | Movement | Defense |
Castle | 1 | 60% |
Village | 1 | 50% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 40% |
Grassland | 1 | 40% |
Forest | 2 | 60% |
Hills | 1 | 60% |
Mountains | 2 | 60% |
Swamp | 1 | 60% |
Sand | 1 | 60% |
Cave | 1 | 60% |
Snow | 4 | 30% |
Mushroom Grove | 1 | 60% |
Chasm | 99 | 20% |