Level 1
Advances to: Sky Drake 
HP: 32 Cost: 16 Moves: 8 Alignment: lawful XP: 35
Abilities:
Drake Gliders wear as little encumberment as possible, freeing themselves to fly to their full ability. These Drakes are competent fighters, possessing the internal fire common to many of their kin. Gliders can also effectively use their speed to slam their opponents into submission. From their aerial vantage point, these drakes can see past most defensive cover. Their skill at flying allows them the precision to target enemies under such cover. This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Name | Type | Strikes | Range | Special | |
slam | impact | 6-2 | melee | ||
fire breath | fire | 3-3 | ranged | marksman |
blade | 10% |
cold | -50% |
fire | 50% |
arcane | -30% |
impact | 20% |
pierce | -10% |
Terrain | Movement | Defense |
Castle | 1 | 40% |
Village | 1 | 40% |
Deep Water | 2 | 20% |
Shallow Water | 1 | 20% |
Grassland | 1 | 30% |
Forest | 1 | 40% |
Hills | 1 | 40% |
Mountains | 1 | 40% |
Swamp | 1 | 30% |
Sand | 1 | 40% |
Cave | 3 | 30% |
Snow | 2 | 20% |
Mushroom Grove | 2 | 40% |
Chasm | 1 | 40% |